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Metronome 120
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♬ Settings

> over-write the non-normalizing sidebar button with a normalizing one; THIS ONE CORRECTLY STAYS IN THE td BUT ALL BUT THE FIRST FEW PX IS COVERED UP BY EVERYTHING THAT COMES LATER

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STOP
NOW!
 
 
 

♬ SETTINGS

  Metronome:
NoStop x 4b/Bar
b1 = None; (hit)
Layout: (L)
- AutoScroll 4.5s/line
Key: down ( [ ) up ( ] )
  Chord Block Separator: "_" (often every 4Bars)
Lyric Anticipation: "_" (select none "" if distracting)
Lyric Bar Mark: "\" (")
Lyric Part Bar Mark: "`" (any equal subdivision)
Lyric Delay Mark: " " (between bar mark and lyric)
Lyric Quick Mark: "." (e.g. for 1/8th syllables)
Lyric Upper Case: "N" (easier to read for some)
Lyrics background 70%:  0  1  2  3  4  5  6  7  8  9 Instructions
m(ulti)  n(ovel)  o(ctave)  p(ower)  q(uiet)  r(ap)  s(poken)  t(wo)  u(nison)  v(ox) 


2048

Play?

THREES

Play?

PACMAN

Play?

SPACE INVADERS

Play?

TETRIS

PLAY?

Rotate (↑), move (← ↓ →) or drop (Spacebar) the falling pieces to fill/remove layers to avoid grid-lock; or P(ause), U(npause), Q(uit)/Esc(ape), or Enter for a new game. This simple classic game helps to (re)develop hand-eye co-ordination and reflexes (like most video games), right-brain (like jigsaw puzzles), and left-brain (strategy; or ask me for a stand-alone version to edit). From Tetris 2012 by Dionysis Zindros <dionyziz@gmail.com> (9 files + folders, 44kB); revised 2018 by tttr adding scoring, high score, centered rotation, auto-resize, (un)pause and speedup (2/3/4/5/6x speed at 300/400/450/480/500 score; 500 may be impossible), in one HTML5/CSS3/JS file (4kB uncompressed), +2 optional 1kB mp3 sound files. Other classics requested/coming: 2048, Threes, Asteroids, Ms Pacman, Space Invaders, Tanks, etc, and rules pages for traditional games (bowls, Mahjong, 500, etc).